The goal of this game is to help pupils understand they have control over their behavioural responses to anger and that they can make choices that result in positive solutions.
As players make their way around the board, they are faced with a series of decisions and learn to choose the success route over the victim cycle.
By accepting children’s responses and by modelling appropriate behaviour and responses, the adult empowers children to develop positive attitudes and values.
2-6 Players.
Ages 7-12.








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